I was the Lead UI/UX Technical designer on Startrek Timelines at Disruptorbeam
My work includes everything from the UI asset design, UX Wireframes, Prototyping, User testing, and UI implementation and animation in Unity 3D with C#.
UX "grey box" wireframe for in-game feature I lead the UI design on.
UX "grey box" wireframe for in-game feature I lead the UI design on.